Stand Firm

(Entry)
Type: upgrade
Categories: [S]trength
EntryId: 6036-f009-d354-0a40
Hidden: false

Constraints:

max: 1
Rules (1)
Stand Firm
This player may choose not to be pushed back, either as the result of a Block action made against them or by a chain-push. Using this Skill does not prevent an opposition player with the Frenzy skill from performing a second Block action if this player is still Standing after the first.
Used By (41)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)
[S]trength(Group)