Mercenary [Wight Blitzer]

(Entry)
Type: model
Categories: Players, Mercenary, Wight Blitzer, Positionals
EntryId: b014-e5a6-6fb6-961f
Hidden: false
Costs: 120000 TV
Options (1)
Rules (3)
Regeneration
After a Casualty roll has been made against this player, roll a D6. On a roll of 4+, the Casualty roll is discarded without effect and the player is placed in the Reserves box rather than the Casualty box of their team dugout. On a roll of 1-3, however, the result of the Casualty roll is applied as normal. This Trait may still be used if the player is Prone, Stunned, or has lost their Tackle Zone.
Block
When a Both Down result is applied during a Block action, this player may choose to ignore it and not be Knocked Down, as described on page 57.
Loner (4+)
If this player wishes to use a team re-roll, roll a D6. If you roll equal to or higher than the target number shown in brackets, this player may use the team re-roll as normal. Otherwise, the original result stands without being re-rolled but the team re-roll is lost just as if it had been used. This Trait must still be used if the player is Prone or has lost their Tackle Zone.

Profiles:

Player MASTAGPAAVSkills & TraitsPrimarySecondaryCost
Wight Blitzer

6

3

3

5

9

Block, Regeneration

GS

AP

90000

Modifiers:

set hidden true
1+ Freebooters in roster
Used By (1)