Mercenary [Ogre Blocker]

(Entry)
Type: model
Categories: Players, Mercenary, Ogre Blocker, Positionals
EntryId: 45dc-6668-12f9-65a8
Hidden: false
Costs: 175000 TV
Options (1)
Rules (5)
Loner (4+)
If this player wishes to use a team re-roll, roll a D6. If you roll equal to or higher than the target number shown in brackets, this player may use the team re-roll as normal. Otherwise, the original result stands without being re-rolled but the team re-roll is lost just as if it had been used. This Trait must still be used if the player is Prone or has lost their Tackle Zone.
Bone-head
When this player is activated, even if they are Prone or have lost their Tackle Zone, immediately after declaring the action they will perform but before performing the action, roll a D6:

• On a roll of 1, this player forgets what they are doing and their activation ends immediately. Additionally, this player loses their Tackle Zone until they are next activated.
• On a roll of 2+, this player continues their activation as normal and completes their declared action.

If you declared that this player would perform an action which can only be performed once per team turn and this player’s activation ended before the action could be completed, the action is considered to have been performed and no other player on your team may perform the same action this team turn.
Mighty Blow (+1)
When an opposition player is Knocked Down as the result of a Block action performed by this player (on its own or as part of a Blitz action), you may modify either the Armour roll or Injury roll by the amount shown in brackets. This modifier may be applied after the roll has been made. This Skill cannot be used with the Stab or Chainsaw traits.
Thick Skull
When an Injury roll is made against this player (even if this player is Prone, Stunned or has lost their Tackle Zone), they can only be KO’d on a roll of 9, and will treat a roll of 8 as a Stunned result. If this player also has the Stunty trait, they can only be KO’d on a roll of 8, and will treat a roll of 7 as a Stunned result. All other results are unaffected.
Throw Team-Mate
If this player also has a Strength characteristic of 5 or more, they may perform a Throw Team-mate action, as described on page 52, allowing them to throw a teammate with the Right Stuff trait.

Profiles:

Player MASTAGPAAVPrimarySecondaryCost
Ogre Blocker

5

5

4

5

10

S

AGP

140000

Bone Head, Mighty Blow (+1), Thick Skull, Throw Team-Mate,

Modifiers:

set hidden true
1+ Freebooters in roster
Used By (1)
Ogre Team(Catalogue)