Skink Veteran

(Entry)
Type:

model

Categories:

Solitary, ⟨Hgt:1⟩, ⟨Character⟩

EntryId:

abcf-1ef1-7704-721a

Hidden:

false

Costs: 60 pts

Constraints:

max(roster): 0
Options (4)

Profiles:

Global AdvMarDisRsrRules
Skink Veteran (Global)

6

6

7

Communal Bond, Attached

Defensive HPDefResArmAegRules
Skink Veteran (Defensive)

2

4

3

1

Regeneration (6+)

Offensive AttOffStrAPAgiRulesTags
Skink Veteran

3

4

4

1

5

Skink, Light Armour

Size HeightTypeBaseRarity
Skink Veteran (Size)

1

Skink, Light Armour

20×20

Common

Rule
Communal Bond:

Courage and Command Tests taken by the model’s unit are Minimised, and may use the Discipline from other units within 8", following the rules below:
  • Choose a single model in the unit to take the test for the whole unit, as usual.
  • Determine the model with the highest Discipline value in any other friendly, non-Shaken unit within 8".
  • Set the Discipline value of the model chosen in step 1 above to the value determined in step 2.

Attached:

This model must be Deployed inside a unit containing a Rank-and-File model, and cannot voluntarily leave its unit.

Regeneration:

Regeneration is a Special Save, with a value indicated in brackets (X).
If X is given as a modifier and with a maximum value (e.g. +2), the model gains this as a modifier to all its Regeneration Special Save rolls, which can never be increased to rolls better than 3+. If the model does not have Regeneration, it instead gains Regeneration (7 X+). For example, a model without Regeneration that gains Regeneration (+2) will gain Regeneration (5+).
Note that Regeneration Saves cannot be taken against attacks with Flaming Attacks, nor against attacks with Lethal Strike that roll a ‘6’ to wound.

Melee Weapon
Hand Weapon:

During Combat Choices a model part can only choose a Hand Weapon if it has no other options, or is a Weapon Master.
Models with a Shield using a Hand Weapon gain Parry.
All model parts without Innate Weapons come equipped with a Hand Weapon as their default equipment and cannot lose it.

Modifiers:

add category Chameleon and Hard Target (1)
1+ selections of Chameleon and Hard Target (1) in self (recursive)
add category Master Strategist
1+ selections of Master Strategist in self (recursive)
increment max(roster) 1
repeat for every 1000 (rounded up) limit::ea90-6996-33df-993c of any in roster
remove category ⟨Hgt:1⟩
1+ selections of ⟨mount⟩ in Skink Veteran (recursive)
Used By (1)
Saurian Ancients(Catalogue)

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