Chameleon and Hard Target (1)

(Entry)
Type:

upgrade

EntryId:

3c2a-fa94-b35b-e2bc

Hidden:

false

Costs: 5 pts

Constraints:

max: 1

Profiles:

Rule
Chameleon:

The model gains Ambush (Battlefield Edge), Hard Target (1), and Scout.

Hard Target:

Shooting Attacks allocated against a Health Pool with Hard Target suffer −X to hit.

Modifiers:

set hidden true
1+ selections of Mount in root-entry-self (recursive)

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