Fear At the start of each Close Combat round, a unit that is in base contact with one or more enemy models that cause Fear must take a Leadership test, before any blows are struck.
Regeneration Special regenerate saving throw after it has failed any armour save instead of a ward save
Roll a D6, 1-3 wound affects normally, 4-6 the wound is discounted
Flaming Attacks cannot be regenerated
Stomp Always Strikes Last special rule
Inflicts automatic hit at model's Strength on one enemy infantry, war beasts, or swarm in base combat