Throgg

(Unit)
Type: model
Category: Heroes
Categories: Heroes
EntryId: 0f004f64-815e-a765-c0e4-186813d1f9a5
Hidden: false
Costs: 195 pts

Constraints:

max(roster): 1
Options (1)
Magic Items: Enchanted Items:
Rules (6)
Troll Vomit
.
Copius Vomit
S5 Breath Weapon
No armour saved allowed against Wounds caused by this.
Lord of the Monstrous Horde
If army includes Throgg, units of Chaos Trolls count as Core choices instead of Special
Mutant Regeneration
Regenration special rule
If pass 2+ Regeneration saving throws in same phase, roll on Eye of the Gods table at end of phase.
Eye of the Gods
Models with this special rule are collectively known as
Chaos Champions. They can never refuse a challenge and,
if possible, must always issue one. If there are several Chaos
Champions involved in a combat, the controlling player
chooses which will issue/accept the challenge.
In addition, if a Chaos Champion kills an opponent in a
challenge, or if he kills a monster, immediately make a 2D6
roll on the table opposite. Once the result of the roll has
been determined, make a note on your army roster — that
model now has that reward for the rest of the battle. A Chaos
Champion can have several rewards, and it can even have the
same reward multiple times. These rewards cannot increase a
characteristic above 10 or an armour save beyond 1 + . If, for
any reason, a reward cannot be applied, the result is instead
treated as a ‘The Eye Opens’ result.
Note that the Chaos Champion must cause the last unsaved
Wound on a model to claim the kill (if a model suffered
multiple Wounds simultaneously, randomise between
the sources to determine which caused the final Wound).
Causing an Unstable enemy to perish as a result of combat
resolution, or catching an enemy character/monster that flees
from combat, for example, do not count.
Fear
At the start of each Close Combat round, a unit that is in base contact with one or more enemy models that cause Fear must take a Leadership test, before any blows are struck.

Profiles:

Model MWSBSSTWIALDArmourSaveWardSaveMR
Thorgg

6

5

2

6

5

4

2

5

8

Monstrous Infantry (Special Character)

Weapon RangeStrength
Great Weapon

Combat

'+2

Requires Two Hands (BRB-75), Always Strikes Last (BRB-66)