| Abilities |
|---|
| Prey of the Blood God:
While Karanak is alive, the entire unit benefits from the Move Through Cover rule. |
| Unit | WS | BS | S | T | W | I | A | Ld | Sv |
|---|---|---|---|---|---|---|---|---|---|
| Karanak | 5 | 0 | 5 | 4 | 1 | 4 | 3 | 10 | 5+ Invulnerable |
| Daemonic Gift |
|---|
| Instrument of Chaos:
If the Daemon bearing this gift is involved in a fight which results in a draw, its side counts as having won by one wound. If both sides include an Instrument of Chaos, the result remains a draw. |