Abilities |
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Big Bomb:
Once per battle, in your Movement phase, after the bearer makes a normal move or Advances, you can select one point on the battlefield the bearer moved across this phase. Roll one D6 for each unit within 3" of that point, subtracting 1 if that unit is a CHARACTER (excluding VEHICLE or MONSTER units): on a 4+, that unit suffers D3 mortal wounds. |