Manik Gorg

(Entry)
Type: model
Categories: Faction: Orks, Faction: Evil Sunz, Vehicle, Character, Fly, Speed Freeks, Manik Gorg, Deffkopta
EntryId: 60d2-1192-d62f-e2c3
Hidden: false
Costs: 4 PL70 pts

Constraints:

max(roster): 1
Options (8)
Rules (1)
'Ere We Go!
You can re-roll charge rolls made for units with this ability.

Profiles:

Unit MWSBSSTWALdSave
Manik Gorg

14"

2+

5+

5

5

6

3

6

4+

Abilities
Big Red Button

Each time this model Advances, do not make an Advance roll. Instead, until the end of the phase, add 6" to the Move characteristic of this model.

Da Gyroblitza

Each time this model is selected to fight, it can make its full number of attacks against each enemy unit within Engagement range.

Ramshackle

Each time an attack is allocated to this model, unless that attack has a Strength characteristic of 8 or more, subtract 1 from the Damage characteristic of that attack (to a minimum of 1)

Swoopin' Down

During deployment, you can set up this unit high in the skies instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases you can set up this unit anywhere on the battlefield that is more than 9" away from any enemy models.

Modifiers:

set hidden true
or
0 Evil Sunz in force (recursive)
and
0 Narrative in roster (recursive)
0 Open in roster (recursive)
set hidden true
1+ Boarding Patrol in roster (recursive)
Used By (1)
Orks(Catalogue)