Abilities |
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Noctilith Beacons:
In your opponent's Psychic phase, Szarekh can attempt to deny one psychic power as if he were a PSYKER. |
Obeisance Generators:
At the start of the Fight phase, if there are any enemy units within Engagement Range of Szarekh, then until the end of the phase, those units cannot fight until after all other eligible units from your army have done so. |
Phaeron of the Stars (Aura):
While a friendly NECRONS CORE unit or TRIARCH PRAETORIANS unit is within 6" of Szarekh, each time a ranged attack is made by a model in that unit, you can re-roll the hit roll. |
Phaeron of the Blades (Aura):
While a friendly NECRONS CORE unit or TRIARCH PRAETORIANS unit is within 6" of Szarekh, each time a melee attack is made by a model in that unit, you can re-roll the wound roll. |
Voice of the Triarch:
Once per battle, at the start of any battle round, if Szarekh is on the battlefield he can alter your command protocols. If he does, one command protocol that you did not assign to any battle rounds before the battle becomes active for your army for that battle round, instead of the one that you assigned to it. |
Triarchal Menhir:
While this unit contains any Triarchal Menhirs models, it does not count as a CHARACTER for the purposes of the Look Out, Sir rule and each time an attack successfully wounds this unit, that attack must be allocated to one of those models. The destruction of Triarchal Menhirs is ignored for the purposes of Morale tests. If Szarekh is ever destroyed, any remaining Triarchal Menhirs in this unit are also destroyed. |
Preservative Auto-Torpor:
If Szarekh has 8 or fewer wounds remaining, it cannot make attacks with its Staff of Stars and loses the Phaeron of the Stars ability. If Szarekh has 4 or fewer wounds remaining, it cannot make attacks with its Scythe of Dust and loses the Phaeron of the Blades ability. |
The Silent King:
If your army is Battle-forged, Szarekh must be your army's WARLORD. You receive 3 additional Command points if Szarekh is your WARLORD. |
My Will Be Done (Silent King):
In your Command phase, you can select one friendly NECRONS CORE or TRIARCH PRAETORIANS unit within 9" of Szarekh. Until the start of your next Command phase, each time a model in that unit makes an attack, add 1 to that attack's hit roll. Each unit can only be selected for this ability once per phase. |
Relentless March (Silent King) (Aura):
While a friendly NECRONS CORE or TRIARCH PRAETORIANS unit is within 6" of Szarekh, each time that unit is selected to make a Normal Move or Advance, until the end of the phase, add 1" to the Move characteristic of models in that unit. |
Transtemporal Force Field (Silent King):
Models in this unit have a 4+ invulnerable save. |
Phaeron:
This model can use its My Will Be Done one additional time per turn. |
Explosion | Dice Roll | Distance | Mortal Wounds |
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Vengeance of the Enchained | 4+ | 2D6" | D6 |