Paladin Squad

(Unit)
Type: unit
Category: Elites
Categories: Faction: Grey Knights, Psyker, Terminator, Elites, Infantry, Paladin, Paladin Squad, Faction: Imperium, Honoured Knight, Faction: Sanctic Astartes, Core, Psyk-out Grenades
EntryId: feb0-e13f-7b59-7e07
Hidden: false
Costs: 13 PL
Options (5)
Rules (4)
Teleport Strike
During deployment, you can set up this unit in a teleportarium chamber instead of placing it on the battlefield. At the end of any of your Movement phases this unit can teleport into battle - set it up anywhere on the battlefield that is more than 9" away from any enemy models.
Combat Squads
Before any models are deployed at the start of the game, if this unit contains 10 models it may be split into two units, each containing 5 models.
Crux Terminatus
All models in this unit have a 5+ invulnerable save.
Knights of Titan
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Master of the Warp

Profiles:

Psyker CastDenyPowers KnownOther
Psyker

1

1

1

Smite

Psychic Power Warp ChargeRange
Smite

5

18"

If manifested, the closest visible enemy unit within 18" suffers D3 mortal wounds. If the result of the Psychic test was more than 10, the target suffers D6 mortal wounds instead.

Modifiers:

increment PL 13
Used By (1)