Minotaur

(Entry)
Type: model
Categories: Titanic, Minotaur, Vehicle, Faction: Astra Militarum, Regimental, Smoke, Super-Heavy
EntryId: 6953-dac8-ed09-e7ce
Hidden: false
Costs: 300 pts15 PL
Options (5)
Battle Honours:

Profiles:

Unit MWSBSSTWALdSave
Minotaur [1] (12-22+ wounds remaining)

10"

6+

4+

7

8

22

6

8

2+

Minotaur [2] (6-11 wounds remaining)

7"

6+

5+

7

8

N/A

D6

8

2+

Minotaur [3] (1-5 wounds remaining)

4"

6+

6+

7

8

N/A

D3

8

2+

Abilities
Armoured Frontis

Each time an attack with an Armour Penetration characteristic of -1 is allocated to this model, that attack has an Armour Penetration characteristic of 0 instead.

Explodes (6+/2D6"/D6)

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 2D6" suffers D6 mortal Wounds.

Modifiers:

add category Armoured Superiority
and
ancestor is Regimental
or
1+ Armoured Superiority in parent (recursive)
1+ Armoured Superiority in roster (recursive)
add category Born Soldiers
and
1+ Born Soldiers in roster (recursive)
ancestor is Regimental
add category Cult of Sacrifice
and
ancestor is Regimental
or
1+ Cult of Sacrifice in parent (recursive)
1+ Cult of Sacrifice in roster (recursive)
add category Elite Sharpshooters
and
ancestor is Regimental
or
1+ Elite Sharpshooters in parent (recursive)
1+ Elite Sharpshooters in roster (recursive)
add category Expert Bombardiers
and
ancestor is Regimental
or
1+ Expert Bombardiers in roster (recursive)
1+ Expert Bombardiers in parent (recursive)
add category Grim Demeanour
and
ancestor is Regimental
or
1+ Grim Demeanour in parent (recursive)
1+ Grim Demeanour in roster (recursive)
add category Mechanised
and
ancestor is Regimental
or
1+ Mechanised Infantry in roster (recursive)
1+ Mechanised Infantry in parent (recursive)
add category Veteran Guerrillas
and
ancestor is Regimental
or
1+ Veteran Guerrillas in parent (recursive)
1+ Veteran Guerrillas in roster (recursive)
Used By (2)