Abilities |
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Skirmish Optimisation:
Each time an Advance roll is made for this unit, roll one additional D6 and discard one of the dice. Each time this unit is targeted by a weapon with the Blast rule, this unit never counts as containing 6 or more models when determining how many attacks are made with that weapon. |
Bionics:
Models in this unit have a 5+ invulnerable save. |
Rad-saturation (Aura):
While an enemy unit (excluding VEHICLE units) is within Engagement range of this unit, subtract 1 from the Strength and Toughness characteristic of models in that enemy unit. |
Enhanced Bionics:
This model has a 5+ invulnerable save. |