Abilities |
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Darting Hunters:
This unit is eligible to charge in a turn in which it Fell Back. |
Thermal Riders:
During deployment, you can set up this unit high in the skies instead of setting it up on the battlefield. If you do so, then in the Reinforcements step of one of your Movement phases, you can set up this unit anywhere on the battlefield that is more than 9" away from enemy units. |
Enhanced Bionics:
This model has a 5+ invulnerable save. |
Swooping Strikes:
Each time this unit fights, if it made a charge move or was charged, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. |