Captain in Gravis Armour

(Unit)
Type: model
Category: HQ
Categories: Faction: Adeptus Astartes, Character, Faction: Imperium, Infantry, Captain, Mk X Gravis, Primaris, HQ
LinkId: 5e92-987f-4abd-a8d5
Hidden: false
Costs: 6 PL105 pts
Options (10)
Relics:
Chapter Ancient Relics:
Chapter Champion Relics:
Chapter Master Relics:
Chief Apothecary Relics:
Chief Librarian Relics:
Master of Sanctity Relics:
Master of the Forge Relics:
Relics of Cretacia:
Warlord Traits:
Warlord Traits (BRB):
Warlord Traits (Chapter Ancient):
Warlord Traits (Chapter Champion):
Warlord Traits (Chapter Master):
Warlord Traits (Chief Apothecary):
Warlord Traits (Chief Librarian):
Warlord Traits (Master of Sanctity):
Warlord Traits (Master of the Forge):
Rules (3)
Angels of Death
This unit has the following abilities: And They Shall Know No Fear, Bolter Discipline, Shock Assault and Combat Doctrines.
Savage Echoes
If every unit from your army (excluding UNALIGNED untis) has the BLOOD ANGELS keyword, then every unit that has the Combat Doctrines ability and is in a BLOOD ANGELS Detachment gains the Savage Echoes ability, below.

Whilst the Assault Doctrine is active, if a unit with this ability makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in that unit until the end of the turn (note that this is cumulative with the bonus these models receive from the Shock Assault ability).
The Red Thirst
When resolving an attack made with a melee weapon by a model with this ability in a turn in which that model’s unit made a charge move, was charged or performed a Heroic Intervention, add 1 to the wound roll. When a unit with this ability Advances or makes a charge move, add 1 to the Advance roll or charge roll.

Profiles:

Unit MWSBSSTWALdSave
Captain in Gravis Armour

5"

2+

2+

4

5

7

5

9

3+

Abilities
Black Rage

• In your Movement phase, each time this unit is selected to move, it cannot Fall Back. • Each time this unit fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. • Each time a model in this unit would lose a wound, roll one D6: on a 6 that wound is not lost. • This unit cannot perform any Actions, as described in the Warhammer 40,000 Core book.

Death Visions

Once per battle, when this model is selected to fight, it can use one of the Death Visions listed below. The same Death Vision cannot be used more than once per battle.

Gravis Fighting Style
  • If this model is equipped with an Astartes Chainsword, each time the bearer fights, it can make 2 additional attacks with that weapon. (For a maximum of 3)
  • If this model is equipped with a Power Sword, each time the bearer fights, it can make 2 additional attacks with that weapon.
  • If this model is equipped with a Power Fist, each time the bearer fights, it can make 1 additional attack with that weapon

This ability cannot be used with a Relic which replaces any of these weapons.

Iron Halo

This model has a 4+ invulnerable save.

Rites of Battle

While a friendly CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1

Rites of Rage (Aura)

While a friendly DEATH COMPANY CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a hit roll of 1.

Tactical Aggression (Aura)

While a friendly DEATH COMPANY CORE unit is within 6" of this model, each time a model in that unit makes an attack, re-roll a wound roll of 1.

Death Vision
On the Bridge of the Vengeful Spirit

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are visible to it. If a model uses this Death Vision, then until that fight is resolved:

  • Add 1 to that model's Attack characteristic for every 5 enemy models that are within 6" of it.
  • Each time that model makes an attack, you can re-roll the hit roll.
The Grace of the Angel

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are within Engagement Range of it. If a model uses this Death Vision, then until the end of that turn, this model has a 3+ invulnerable save.

To Slay the Warmaster

A model can only use this Death Vision if any enemy INFANTRY CHARACTER or MONSTER CHARACTER models are within Engagement Range of it. If a model uses this Death Vision, then instead of making any attacks for that fight, both players roll off. If you win, select one of those enemy models: that model suffers D3+3 mortal wounds.

Modifiers:

set hidden true
1+ Hide Primaris Units in force (recursive)
set hidden true
1+ Army of Renown - Vanguard Spearhead in force (recursive)
set name Chapter Master in Gravis Armour
set name Death Company Captain in Gravis Armour
Used By (11)