Abilities |
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Black Rage:
• In your Movement phase, each time this unit is selected to move, it cannot Fall Back. • Each time this unit fights, if it made a charge move or performed a Heroic Intervention this turn, then until that fight is resolved, add 1 to the Attacks characteristic of models in this unit. • Each time a model in this unit would lose a wound, roll one D6: on a 6 that wound is not lost. • This unit cannot perform any Actions, as described in the Warhammer 40,000 Core book. |