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Warhammer 40,000 9th Edition
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Chaos - Thousand Sons
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Thousand Sons Cultists
Thousand Sons Cultists
(Unit)
Type:
unit
Category:
Troops
Categories:
Troops, Infantry, Faction: Thousand Sons, Faction: Tzeentch, Faction: Chaos, Thousand Sons Cultists
EntryId:
94ba-3961-e217-214a
LinkId:
68a1-ca29-c0ee-362e
Hidden:
false
Costs:
2
PL
Options (4)
Battle Honours:
Battle Honours (Codex):
Arcane Rewards:
Crusade Relics:
Boonstone
Mesmeric Stave
Text of Warp-Blown Ash
Psychic Powers:
Binding Flames
Thief of Fate
Visions of Doom
Battle Traits:
1 Lord of Rubricae
2 A Greater Fate
3 The Eye of Tzeentch
Chaos Boons:
11 Temporal Distortion
12 Flesh Sigils
13 Avian Talons
21 Appended Limbs
22 Crystalline Body
23 Warp Strider
31 Immaterial Edge
32 Aura of Illusion
33 Favored By Fate
Psychic Fortitudes:
1 Thrallmaster
2 Master of the Ritual
3 Hand of T'Char
Battle Honours (Crusade - BRB):
Battle Traits:
Character:
1. Swift and Agile
2. Heroic Constitution
3. Resilient
4. Deadly Charge
5. Inspiring Hero
6. Tactical Experience
Monster:
1. Unstoppable
2. Apex Predator
3. Thickened Hide
4. Frenzied
5. Regenerates
6. Terrifying
Other:
1. Fleet of Foot
2. Veteran Warriors
3. Grizzled
4. Headhunters
5. Cool Headed
6. Battle Tested
Vehicle:
1. Enhanced Engines
2. Elite Crew
3. Improved Shielding
4. Armorbane
5. Repair Systems
6. Blessed Hull
Crusade Relics:
Antiquity Relics:
Archeotech Nano-med
Blackstone Shard Amulet
Dark Age Displacer Belt
Xenotech Digital Lasers
Artificer Relics:
Artificer Weapon
Artisan Bionics
Conversion Field
Frenzon Injector
Laurels of Victory
Master Crafted Armor
Legendary Relics:
Null-field Disruptor
Vortex Grenade
Psychic Fortitudes:
1-2. Psychic Might
3-4. Adamantium Will
5-6. Master of Lore
Weapon Enhancements:
Melee Weapons:
1. Heirloom
2. Razor-edged
3. Brutal
4. Finely Balanced
5. Shredder
6. Fleshbane
Ranged Weapons:
1. Auto-loader
2. Armour Piercing
3. High Calibre
4. Improved Sights
5. Accelerator
6. Master Worked
Battle Scars:
Characters:
1. Lost Leg
2. Blind in One Eye
3. Deep Scars
4. Chest Wound
5. Deep Concussion
6. Loss of Reputation
Monsters:
1. Crippling Injury
2. Crippled Limb
3. Critical Wound
4. Tissue Damage
5. Fractured Skull
6. Enraged and Unreasoning
Other Units:
1. Walking Wounded
2. Fatigued
3. Battle-weary
4. Shell Shock
5. Disgraced
6. Mark of Shame
Vehicles:
1. Engine Fault
2. Targeters Cracked
3. Weakened Armor
4. Weapon Damaged
5. Angered Machine Spirit
6. VoxComms Destroyed
Cultist Champion
Cultists:
Chaos Cultist w/ special weapon
Cultist w/ autogun
Cultist w/ autopistol and brutal assault weapon
Profiles:
Unit
M
WS
BS
S
T
W
A
Ld
Save
Thousand Sons Cultist
6"
4+
4+
3
3
1
1
5
6+
Modifiers:
increment PL 3
21+ model in
Thousand Sons Cultists
increment PL 3
11+ model in
Thousand Sons Cultists
set hidden true
1+
Army of Renown - Warpmeld Pact
in roster (recursive)
Used By (1)
Chaos - Thousand Sons
(Catalogue)