Chaos Thunderhawk Gunship

(Unit)
Type: model
Category: Lord of War
Categories: Faction: Chaos, Fly, Vehicle, Titanic, Transport, Aircraft, Lord of War, Faction: Heretic Astartes, Machine Spirit, Faction: Traitoris Astartes
LinkId: 64b8-a4dd-499e-0aa6
Hidden: false
Costs: 40 PL800 pts
Options (6)
Battle Honours:
Battle Honours (Codex):
Rules (1)
Let the Galaxy Burn
See page 145 of Codex: Chaos Space Marines

Profiles:

Unit MWSBSSTWALdSave
Chaos Thunderhawk 1 (16+ wounds remaining)

20-50"

6+

3+

10

8

30

6

9

2+

Chaos Thunderhawk 2 (8-15 wounds remaining)

20-40"

6+

4+

10

8

N/A

D6

9

2+

Chaos Thunderhawk 3 (1-7 wounds remaining)

20-30"

6+

5+

10

8

N/A

D3

9

2+

Transport
Chaos Thunderhawk Gunship:

The Chaos Thunderhawk Gunship haas a transport capacity of 30 INFANTRY or BIKER models. Each JUMP PACK or TERMINATOR model takes up the space of 2 models, and each BIKER or CULT OF DESTRUCTION model takes up the space of 3 models. Each POSSESSED models takes up the space of 2 models.

Abilities
Airborne:

You cannot declare a charge with this model, and it can only be chosen as a target of a charge if the unit making the charge can FLY. You can only fight with this model if it is within Engagement Range of any enemy units that can FLY, and this model can only make melee attacks against units that can FLY. Enemy units can only make melee attacks against this model if they can FLY.

Supersonic:

Each time this model makes a Normal Move, Advances or Falls Back, first pivot it on the spot up to 90° (this does not contribute to how far the model moves), then move the model straight forwards. It cannot pivot again after the initial pivot.

Hover Jet:

In your Command phase, this model can hover. If it does, then until the start of your next Command phase, its Move characteristic becomes 20" and it loses the Airborne, Hard to Hit and Supersonic abilities.

Explodes (6"/2D6):

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 6" suffers 2D6 mortal wounds.

Colossal Flyer:

Distances are always measured to and from this model's hull.

Hard to Hit:

Each time a ranged attack is made against this model, subtract 1 from that attack's hit roll.

Modifiers:

add category Cogs of Vashtorr
1+ Army of Renown - Cogs of Vashtorr in force (recursive)
add category Faction: Alpha Legion
1 Alpha Legion in force (recursive)
add category Faction: Black Legion
1 Black Legion in force (recursive)
add category Faction: Creations of Bile
1 Creations of Bile in force (recursive)
add category Faction: Emperor's Children
1 Emperor's Children in force (recursive)
add category Faction: Iron Warriors
1 Iron Warriors in force (recursive)
add category Faction: Night Lords
1 Night Lords in force (recursive)
add category Faction: Red Corsairs
1 Red Corsairs in force (recursive)
add category Faction: Slaanesh
1 Emperor's Children in force (recursive)
add category Faction: Word Bearers
1 Word Bearers in force (recursive)
Used By (4)