The Yncarne

(Unit)
Type: model
Category: HQ
Categories: Character, Faction: Ynnari, HQ, Psyker, Monster, Daemon, Fly, The Yncarne, Faction: Aeldari
EntryId: c0ea-f722-6a2e-6d65
Hidden: false
Costs: 13 PL260 pts

Constraints:

max(roster): 1
Options (9)
Rules (2)
Battle Focus
This unit is eligible to shoot in a turn in which it Advanced, but if it does so, then until the end of the phase, models in this unit can only make attacks with Assault or Pistol weapons they are equipped with, and when resolving those attacks, this unit is treated as having Remained Stationary.
In your Shooting phase, after this unit has finished making its attacks, unless it Fell Back or Advanced this turn, this unit can make a Battle Focus move. When it does so, roll one D6: each model in this unit can make a Normal Move of up to the distance in inches equal to the result, as if it were your Movement phase. A unit that makes a Battle Focus move cannot embark within a TRANSPORT model at the end of that move, and until the end of the turn, such a unit is not eligible to declare a charge. A unit cannot make a Battle Focus move if it arrived as Reinforcements this turn, and a unit cannot make more than one Battle Focus move per turn.
NOTE: Battle Focus Moves Through Area Terrain
If a unit makes a Battle Focus move and any of its models wish to move over any part of an Area Terrain feature, subtract 3" from the distance models in that unit can move when making that Battle Focus move (to a minimum of 0). This penalty applies even if every part of that Area Terrain feature is 1" or less in height, but is not cumulative with any other penalties that Area Terrain feature may impose (e.g. the Difficult Ground terrain trait).
Strands of Fate
Refer to your Codex for details.

Profiles:

Unit MWSBSSTWALdSave
1. The Yncarne (7+ wounds remaining)

10"

2+

2+

7

7

12

6

10

3+

2. The Yncarne (4-6 wounds remaining)

9"

2+

2+

6

7

N/A

5

10

3+

3. The Yncarne (1-3 wounds remaining)

8"

2+

2+

5

7

N/A

4

10

3+

Abilities
Avatar of the Whispering God

This model can never have a Relic or Warlord Trait.

Deathly Form

This model has a 4+ invul save. Each time an attack is allocated to this model, halve the Damage characteristic of that attack (rounding up).

Explosion of Soul Energy

When this model is destroyed, roll one D6 before removing it from play. On a 6 it explodes, and each unit within 3" suffers 1 mortal wound.

Inevitable Death

During deployment, you can set up this model in waiting instead of setting it up on the battlefield. If you do so, then when another unit is destroyed, before removing the last model in that unit, you can set this model up within 1" of that model. If this model is on the battlefield, when another unit is destroyed, before removing the last model in that unit, you can remove this model from the battlefield and set it up again within 1" of that model. When this model is set up in either of these ways, it cannot be set up within Engagement Range of any enemy models, and until the end of the turn, it is not eligible to declare a charge or perform a Heroic Intervention.

Swirling Energies

In your Shooting phase, each time this model is selected to shoot, its swirling soul energy can target, and resolve attacks against, every eligible enemy unit. Each time this model fires Overwatch, it only resolves attacks with this weapon against the charging unit.

Ynnead Awakened (Aura)

While a friendly YNNARI CORE unit is within 12" of this model, each time a Combat Attrition test is taken for that unit, you can ignore any or all modifiers for that Combat Attrition test.

Psyker CastDenyPowers Known
Psyker

2

2

All of Revenant

This model can attempt to manifest two psychic powers in your Psychic phase and attempt to deny two psychic powers in your opponent's Psychic phase. It knows Smite and all of the psychic powers from the Revenant discipline.

Psychic Power Warp ChargeRange
Smite

5

18"

Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.

Modifiers:

add category Ynnari - HQ Asuryani
1 Ynnari: Strength From Death in force (recursive)
Used By (1)