Heavy bolter

(Entry)
Type: upgrade
EntryId: 9ca5-acc4-872e-5c49
Hidden: false
Rules (3)
Heavy
An operative cannot use this weapon in an activation in which it moved, and it cannot move in an activation in which it used this weapon. If the rule is Heavy (***x*** only), where ***x*** is a move action, only that move is allowed, e.g. Heavy (**Dash** only). This weapon rule has no effect on preventing the **Guard** action.
Piercing x
The defender collects *x* less defence dice, e.g. Piercing 1. If the rule is Piercing Crits *x*, this only comes into effect if you retain any critical successes.
Torrent x
Select a valid target as normal as the primary target, then select any number of other valid targets within *x* of the first valid target as secondary targets, e.g. Torrent 2". Shoot with this weapon against all of them in an order of your choice (roll each sequence separately).

Profiles:

Weapons ATKHITDMG
Heavy bolter (focused)

5

3+

4/5

Heavy (Dash only), Piercing Crits 1

Heavy bolter (sweeping)

4

3+

4/5

Heavy (Dash only), Piercing Crits 1, Torrent 1"

Modifiers:

set max(force) 1