| Operative | M | APL | GA | DF | SV | W |
|---|---|---|---|---|---|---|
| Sorcerer | 3⬤ | 3 | 1 | 3 | 3+ | 13 |
| Unique Actions |
|---|
| Manifest Psychic Power (1AP):
Psychic action. Resolve a WARPCOVEN psychic power. This operative cannot perform this action while within Engagement Range of an enemy operative. |
| Abilities |
|---|
| Rubric Command:
Once per Turning Point, when a friendly RUBRIC MARINE operative Visible to and within ⬛ of this operative is activated, you can add 1 to that friendly operative's APL. |
| Favoured by Change:
This operative has a 5+ invulnerable save. |