Medic Veteran

(Entry)
Type: model
Categories: VETERAN GUARDSMAN, Astra Militarum, Medic, Medic Veteran
EntryId: 6923-10c2-770e-29ce
Hidden: false
Options (8)

Profiles:

Operative MAPLGADFSVW
Medic Veteran

3⬤

2

1

3

5+

7

Abilities
Medic!

Once per Turning Point, the first time another friendly VETERAN GUARDSMAN operative would be incapacitated while Visible to and within ⬛ of this operative and not within Engagement Range of an enemy operative, if this operative is not within Engagement Range of an enemy operative, this operative can revive it. That operative is not incapacitated, has 1 wound remaining, and if it was a shooting attack, any remaining attack dice are discarded. That other friendly operative can then perform a free Dash action, but must finish that move within ▲ of this operative. Subtract 1 from both operatives' APL.

Unique Actions
Medikit (1AP)

Select one friendly VETERAN GUARDSMAN operative within ▲ of and Visible to this operative. That operative regains 2D3 lost wounds. An operative cannot be selected for this if it was revived using the Medic! ability during the same Turning Point. This operative cannot perform this action if it is within Engagement Range of an enemy operative.

Used By (1)
Veteran Guardsmen(Catalogue)