Operative | M | APL | GA | DF | SV | W |
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Zealot Veteran | 3⬤ | 2 | 1 | 3 | 5+ | 7 |
Abilities |
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The Emperor Protects:
Each time a shooting attack is made against this operative, in the Roll Defence Dice step of that shooting attack, you can re-roll any or all of your defence dice. |
Unique Actions |
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Uplifting Primer (1AP):
Until the end of the Turning Point, while a friendly VETERAN GUARDSMAN operative is within ⬛ of this operative, that friendly operative is uplifted. While an operative is uplifted, each time it fights in combat or makes a shooting attack, in the Roll Attack Dice step of that combat or shooting attack, you can select one of your results of 5+ to be retained as a critical hit. |