Abilities |
---|
Artillery Barrage:
Perform a Shoot action using the ranged weapon below. For the purposes of Line of Sight, draw Visibility and Cover lines from a friendly VETERAN GUARDSMAN operative. Note for the purposes of this weapon's special rules, treat that friendly VETERAN GUARDSMAN operative as performing the Shoot action. |
Marked Air Strike:
Perform a Shoot action using the ranged weapon below. For the purposes of Line of Sight, draw Visibility and Cover lines from a friendly VETERAN GUARDSMAN operative. Note for the purposes of this weapon's special rules, treat that friendly VETERAN GUARDSMAN operative as performing the Shoot action. |
Guided Missile:
Perform a Shoot action using the ranged weapon below. For the purposes of Line of Sight, draw Visibility and Cover lines from a friendly VETERAN GUARDSMAN operative. Note for the purposes of this weapon's special rule, treat that friendly VETERAN GUARDSMAN operative as performing the Shoot action. |
Strafing Run:
Select one enemy enemy operative in a friendly VETERAN GUARDMAN operative's Line of Sight to be the mark. Then place a Strafing Run token anywhere in the killzone (if you have a killzone edge, it cannot be placed closer to your edge than the mark is). Draw an imaginary line, 1mm wide, with unlimited height above and below between any part of the base of the mark and the centre of that Strafing Run token. Using the ranged weapon below, make a shooting attack against the mark and each other operative that has a base crossed by that line. For those shooting attacks, when determining if another operative is a valid target and if it is in Cover, draw Visibility and Cover lines from the mark, and if they are in Cover provided by Light terrain or another operative, they are treated as having an Engage order for that attack instead. |
Weapons | A | WS/BS | D | SR | ! |
---|---|---|---|---|---|
Artillery Barrage | 6 | 5+ | 2/3 | Barrage, Blast ⬤, Indirect | - |
Marked Air Strike | 5 | 4+ | 3/4 | Barrage, Blast ⬤ | - |
Guided Missile | 4 | 3+ | 4/5 | AP1 | - |
Strafing Run | 6 | 4+ | 2/3 | - | - |