Elite

(Rule)
Description: You start the battle with a pool of 10 Elite points. Each time a friendly KASRKIN operative fights in combat or makes a shooting attack, in the Roll Attack Dice step of that combat or shooting attack, you can spend one or more of your Elite points to adjust one (and only one) of your dice. For each point you spend, add 1 to the dice result, and reduce the number of Elite points in your pool by 1. For example, a friendly KASRKIN operative makes a shooting attack. In the Roll Attack Dice step of that shooting attack, you roll 4 attack dice and the results are 1, 2, 4 and 6. You spend 2 Elite points to increase the result of one of your attack dice, modifying a 2 into a 4. Note that you cannot spend Elite points to modify more than one dice from the roll. In each Strategy phase, add 2 Elite points to your pool.