Dirgemaw

(Unit)
Type: model
Category: Operative
Categories: Operative, MANDRAKE, Aeldari, Drukhari, Dirgemaw
EntryId: 66af-9dca-70be-85b6
Hidden: false
Options (10)
Specialism:

Profiles:

Abilities
Haunting Focus:

Once in each Strategy phase, when it's your turn to use a Strategic Ploy or pass, you can use this ability instead. If you do so, select one enemy operative for this operative to focus on until the end of the Turning Point. When your opponent would activate that enemy operative, if this operative is ready, you can activate this operative first. If you do so, during that activation, you cannot select any other enemy operatives as targets for combats or shooting attacks made by this operative while that enemy operative is in the killzone.

Unique Actions
Pareidolic Projection (1AP):

Select one enemy operative within shadow or in this operative's Line of Sight. Until the start of this operative's next activation or until this operative is incapacitated (whichever comes first), that enemy operative is treated as being injured (regardless of any rules that say it cannot be injured), and its APL cannot be positively modified (remove any positive APL modifiers it has). This operative cannot perform this action while within Engagement Range of any other enemy operatives.

Shadow Passage (1AP):

Each Turning Point, only one friendly MANDRAKE operative can perform this unique action. If this operative is within shadow, perform a free Normal Move action with it, but instead of moving it, remove it from the killzone and set it back up again within shadow but not within Engagement Range nor Line of Sight of enemy overatives. It cannot make shooting attacks until the next Turning Point.

Operative MAPLGADFSVW
Dirgemaw

3⬤

2

1

3

6+

8