Kasrkin Demo-Trooper

(Unit)
Type: model
Category: Operative
Categories: Operative, KASRKIN, Imperium, Astra Militarum, Kasrkin Demo-Trooper, Operative
LinkId: 7503-1884-bd31-1457
Hidden: false
Options (8)
Rules (1)
Elite
You start the battle with a pool of 10 Elite points. Each time a friendly KASRKIN operative fights in combat or makes a shooting attack, in the Roll Attack Dice step of that combat or shooting attack, you can spend one or more of your Elite points to adjust one (and only one) of your dice. For each point you spend, add 1 to the dice result, and reduce the number of Elite points in your pool by 1.

For example, a friendly KASRKIN operative makes a shooting attack. In the Roll Attack Dice step of that shooting attack, you roll 4 attack dice and the results are 1, 2, 4 and 6. You spend 2 Elite points to increase the result of one of your attack dice, modifying a 2 into a 4. Note that you cannot spend Elite points to modify more than one dice from the roll.


In each Strategy phase, add 2 Elite points to your pool.

Profiles:

Operative MAPLGADFSVW
Demo-Trooper

3⬤

2

1

3

4+

9

Abilities
Blast Padding:

Each time a shooting attack is made against this operative, if theranged weapon has the Blast special rule, or makes a shooting attack against each operative within range of a specified point (e.g. melta mine), in the Roll Defence Dice step of that shooting attack, you can re-roll any or all of your defence dice. In addition, this operative is unaffected by the Splash X critical hit rule, unless it is selected as the target of the shooting attack.

Unique Actions
Plant Melta Mine (1AP):

Place your Melta Mine token in a location Visible to and within ▲ of this operative and more than ⬤ from any enemy operatives. This operative can only perform this action once, and cannot perform this action while within Engagement Range of an enemy operative.

Used By (2)
Kasrkin(Catalogue)