Decoy Grenade

(Entry)
Type: upgrade
EntryId: 8166-0568-c663-a01d
Hidden: false
Costs: 2 EP

Constraints:

max: 1

Profiles:

Unique Actions
Decoy Grenade (1AP):

Select one point on the killzone within ⬟ of this operative. Roll one D6 for each operative within 2⬤ of that point, subtracting 1 from the result if that operative is not Visible to this operative. On a 4+, until the end of the Turning Point, that operative cannot perform Guard or Overwatch actions (if they are already on guard, they are no longer on guard). This operative can only perform this action once, and cannot perform this action while within Engagement Range of an enemy operative.