Operative | M | APL | GA | DF | SV | W |
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Elixicant | 3⬤ | 2 | 1 | 3 | 4+ | 8 |
Abilities |
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Combat Drugs:
If this operative is selected for deployment, select one of the following abilities for friendly HAND OF THE ARCHON operatives to gain until the end of the battle: • Painbringer: Each time this operative would lose a wound as a result of an attack dice that inflicts damage, roll one D6: on a 6, that wound is not lost. • Hypex: Add A to this operative's Movement characteristic. |
Unique Actions |
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Administer Drug (1AP):
Select one friendly HAND OF THE ARCHON operative Visible to and within ■ of this operative. Then select one of the following: • That operative regains D3+1 lost wounds. • Select a different Combat Drugs ability for that operative to gain until the end of the battle (this replaces its previous Combat Drugs ability). This operative cannot perform this action while within Engagement Range of an enemy operative. |