Chain Snare

(Entry)
Type: upgrade
EntryId: 478e-16b5-aaca-7060
Hidden: false
Costs: 1 EP

Constraints:

max: 1

Profiles:

Abilities
Chain Snare:

While only one enemy operative is within Engagement Range of this operative, that enemy operative is snared. Each time a snared enemy operative would perform a Fall Back action, roll one D6, subtracting 1 if that enemy operative has a higher Wounds characteristic than this operative, and adding 1 if that enemy operative is injured. On a 4+, that enemy operative cannot perform that action, but no action points are subtracted.