Toxin Shot

(Entry)
Type: upgrade
EntryId: 6d40-a875-1660-1b60
Hidden: false

Constraints:

max: 1
max(roster): 1
Rules (3)
Lethal x
Each time a friendly operative fights in combat or makes a shooting attack with this weapon, in the Roll Attack Dice step of that combat or shooting attack, your attack dice results of equal to or greater than x that are successful hits are critical hits. x is the number after the weapon's Lethal, e.g. Lethal 5+.
Limited
This weapon can only be selected for use once per battle. If the weapon has a special rule that would allow it to make more than one shooting attack for an action (e.g. Blast), make each of those attacks as normal.
Stun
Each time a friendly operative makes a shooting attack with this weapon, in the Roll Attack Dice step of that shooting attack, if you retain any critical hits, subtract 1 from the target's APL.

Each time a friendly operative fights in combat with this weapon, in the Resolve Successful Hits step of that combat:
- The first time you strike with a critical hit, select one of your opponent's normal hits from that combat to be discarded.
- The second time you strike with a critical hit, subtract 1 from the target's APL.

Profiles:

Weapons AWS/BSDSR!
Toxin Shot

4

*

2/2

Lethal 5+, Limited

Stun

Equipment
Toxin Shot:

The operative is equipped with the weapon below for the battle. Its BS characteristic is the same as the Kroot rifle or Kroot pistol the operative is equipped with.

Modifiers:

set hidden true
and
0 selections of Kroot rifle in parent (recursive)
0 selections of Dual Kroot pistols in parent (recursive)
0 selections of Kroot pistol in parent (recursive)
Used By (2)