Arbites Malocator

(Unit)
Type:

model

Category:

Operative

Categories:

Operative, Imperium, Adeptus Arbites, Arbites, EXACTION SQUAD, Malocator

LinkId:

fbfc-ad40-40a1-3f3b

Hidden:

false

Options (8)
Rules (1)
Ruthless Efficiency
Each time a friendly operative with this ability makes a shooting attack with a weapon that doesn't have the Blast special rule or the word 'grenade' in its name, in the Select Valid Target step of that shooting attack, enemy operatives within ⬟ of it can have other friendly operatives within Engagement Range and still be selected as a valid target (they must still be a valid target by all other means).

Each time a friendly operative with this ability makes a shooting attack with a weapon that doesn’t have the Blast special rule or the word ‘grenade’ in its name, if the target is within ⬤ of another friendly EXACTION SQUAD operative, that ranged weapon has the P1 critical hit rule for that shooting attack.

Profiles:

Operative MAPLGADFSVW
Malocator

3⬤

2

1

3

4+

8

Abilities
Acute Focus:

Once per Turning Point, during this operative's activation, it can perform a mission action or the Pick Up action for one less action point (to a minimum of OAP).

Unique Actions
Veriscant (1AP):

Select one enemy operative in this operative's Line of Sight. Until the end of the Turning Point, each time a friendly EXACTION SQUAD operative fights in combat or makes a shooting attack against that enemy operative, in the Roll Attack Dice step of that combat or shooting attack, you can retain one of your successful normal hits as a critical hit instead. This operative cannot perform this action while within Engagement Range of an enemy operative.

Used By (2)
Exaction Squad(Catalogue)

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