Pyrovores

(Unit)
Type: unit
Category: Elites
Categories: Faction: , Faction: Tyranids, Elites, Infantry
EntryId: cb6d-b756-8436-074e
Hidden: false
Costs: 2 PL
Options (4)

Profiles:

Abilities
Volatile:

When a Pyrovore is slain, roll a dice. On a 4+ it bursts in a shower of acid - the nearest enemy unit within 3" (if any) suffers a mortal wound.

Instinctive Behaviour:

Unless a unit with this ability is within 24" of any friendly Synapse unit, you must subtract 1 from any hit rolls made for it when shooting any target other than the nearest visible enemy unit, and you must subtract 2 from its charge roll if it declares a charge against any unit other than the nearest enemy unit.

Acid Blood:

Each time this model loses a wound in the Fight phase, roll a D6; on a 6, the unit that inflicted the damage suffers a mortal wound after all of their attacks have been resolved.

Modifiers:

increment PL 2
2+ selections of model in Pyrovores
increment PL 2
3+ selections of model in Pyrovores
Used By (1)
Tyranids(Catalogue)