Flash Gitz

(Unit)
Type: unit
Category: Heavy Support
Categories: Faction: Ork, Infantry, Heavy Support, Flash Git, Faction: Freebootas
EntryId: 8d81-3378-2c49-7b5c
Hidden: false
Costs: 7 PL
Options (5)
Mob:
Rules (4)
'Ere We Go!
You can re-roll charge rolls for this unit.  When doing so, you can re-roll all or any of the dice.
Mob Rule
When using the Leadership characteristic of this unit, you can use either its own Leadership characteristic, or you can choose for the characteristic to be equal to either the number of models in the unit, or the number of models in another friendly unit within 6" that has this ability.
Dakka Dakka Dakka
Each time you roll an unmodified hit roll of 6 for an attack with a ranged weapon by a model in this unit, that hit roll succeeds regardless of modifiers.

In addition, immediately make an additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate extra hit rolls. When firing a weapon with randomly determined characteristics (ie. Bubblechukka), any additional hit rolls use the same characteristics as the hit roll that generated the additional hit roll.  This ability does not affect weapons that automatically hit their target.
Gunz for Hire
FLASHGITZ units (including Kaptin Badrukk) can be included in an ORK detachment without preventing other units in that Detachment from gaining a Clan Kulture.  Note, howerever, that the FLASHGITZ units do not themselves benefit from any Clan Kultur unless the Clan Kultur selected for the Detachment is the FREEBOOTERZ Clan Kultur.

Profiles:

Abilities
Gun-crazy Showoffs:

After this unit has shot in the Shooting phase, roll a D6, On a 6, all models in the unit must immediately shoot again, but can only target the nearest enemy unit.

Modifiers:

increment PL 6
5+ selections of Flash Git in Flash Gitz (recursive)
Used By (1)
Orks(Catalogue)