Stormboyz

(Unit)
Type: unit
Category: Fast Attack
Categories: Faction: Ork, Faction: , Fast Attack, Stormboy, Infantry, Jump Pack, Fly
EntryId: 28e9-a883-f67f-ff5a
Hidden: false
Costs: 3 PL
Options (3)
Rules (3)
Mob Rule
When using the Leadership characteristic of this unit, you can use either its own Leadership characteristic, or you can choose for the characteristic to be equal to either the number of models in the unit, or the number of models in another friendly unit within 6" that has this ability.
'Ere We Go!
You can re-roll charge rolls for this unit.  When doing so, you can re-roll all or any of the dice.
Dakka Dakka Dakka
Each time you roll an unmodified hit roll of 6 for an attack with a ranged weapon by a model in this unit, that hit roll succeeds regardless of modifiers.

In addition, immediately make an additional hit roll against the same target using the same weapon. These additional hit rolls cannot themselves generate extra hit rolls. When firing a weapon with randomly determined characteristics (ie. Bubblechukka), any additional hit rolls use the same characteristics as the hit roll that generated the additional hit roll.  This ability does not affect weapons that automatically hit their target.

Profiles:

Abilities
Full Throttle:

When this unit advances you can add 6" to it's movement rather than rolling a dice. But if you do so, you roll a D6 for each model in the unit at the end of the phase; for each roll of 1, the unit suffers 1 mortal wound.

Stormboyz Strike:

During deployment, you can set up this unit flying high in the skies instead of placing it on the battlefield. At the end of any of your Movement phases this unit can plummet onto the battlefield - set them up anywhere on the battlefield, more than 9" away from any enemy models.

Modifiers:

increment PL 2
6+ selections of model in Stormboyz (recursive)
increment PL 4
21+ selections of model in Stormboyz (recursive)
increment PL 5
11+ selections of model in Stormboyz (recursive)
Used By (1)
Orks(Catalogue)