Nemesis Dreadknight

(Unit)
Type:

model

Category:

Heavy Support

Categories:

Adeptus Astartes, Vehicle, Heavy Support, Grey Knights, Nemesis Dreadknight, Psyker, Faction: Imperium

LinkId:

79fb-ade6-e3c1-eebb

Hidden:

false

Costs: 11 PL100 pts
Options (7)
Main Hand:
Rules (5)
Force Shielding
This model has a 5+ invulnerable save.
And They Shall Know No Fear
You can re-roll failed Morale tests for this unit.
Daemon Hunters
If this unit attacks any Daemon in the Fight phase, you can re-roll failed wound rolls for those attacks.
Rites of Banishment
When this unit manifests the Smite psychic power, it has a range of 12" rather than 18". Additionally, the target unit suffers only 1 mortal wound rather than D3 (whether or not the result of the Psychic test is more than 10) - unless the target is a Daemon in which case it suffers 3 mortal wounds instead of D3.
Shock Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.

Profiles:

Unit MWSBSSTWALdSave
Nemesis Dreadknight

*

3+

*

6

6

12

*

8

2+/5++

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Nemesis Dreadknight 3

1-3

6"

5+

2

Nemesis Dreadknight 2

4-6

7"

4+

3

Nemesis Dreadknight 1

7-12+

8"

3+

4

Psyker CastDenyPowers KnownOther
Psyker

1

1

1

Psychic Power Warp ChargeRange
Smite (Rites of Banishment)

5

12"

If manifested, the closest visible enemy unit within 12" suffers 1 mortal wounds; unless target is a Daemon, in which case it causes 3 mortal wounds.

Used By (1)

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 8th Edition and many more games.

Try the builder