Inceptor

(Entry)
Type: model
LinkId: f0b7-a76a-a14e-58c1
Hidden: false
Costs: 25 pts

Constraints:

max: 5
Options (1)

Profiles:

Unit MWSBSSTWALdSave
Inceptor

10"

3+

3+

4

5

3

2

7

3+

Abilities
Crushing Charge:

Roll a D6 each time an Inceptor finishes a charge move within 1" of an enemy unit; on a 6, that unit suffers a mortal wound.

Inceptor Strike:

During the Movement phase, Inceptors can move across models as if they were not there, and when moving across terrain features, vertical distance is not counted against the total these models can move (i.e. moving vertically is free for these models in the Movement phase). During the Charge phase, Inceptors can move across models (other than Buildings) as if they were not there. In addition, when a unit of Intercessors that includes any Inceptors Falls Back, it can shoot later that turn as if it could FLY.

Modifiers:

set PL 3
Used By (2)