Intercessors

(Unit)
Type: upgrade
Category: Troops
Categories: Faction: Adeptus Astartes, Faction: Deathwatch, Faction: Imperium, Infantry, Primaris, Troops
EntryId: 2567-072d-fea5-7e3e
Hidden: false
Options (4)
Rules (2)
And They Shall Know No Fear
You can re-roll failed Morale tests for this unit.
Special Issue Ammunition
When this unit fires any ranged weapons from the following list, you can choose for it to fire special ammunition. If you do so, the Bolter Discipline ability does not apply when resolving their shots, but you instead choose one kind of ammunition from the table to the right and apply the corresponding modifier. 

(absolver bolt pistol, auto bolt rifle, bolt carbine, bolt pistol(and heavy), boltgun(and combi), bolt rifle twin boltgun, stalker pattern boltgun/rifle, storm bolter, hellfire extremis(boltgun profile), all master crafted bolt weapons or a guardian spear) Table: Dragonfire Bolt, Hellfire Round, Kraken Bolt, Vengeance Round

Profiles:

Abilities
Mixed Unit:

A unit of Intercessors can contain models with different Toughness characteristics. If this is the case, use the Toughness characteristic of the majority of the models in the unit when the enemy makes wound rolls against it. If there is no majority, the Deathwatch player may choose which of the values is used. For the purposes of determining what models a vehicle can transport, Aggressors and Inceptors have the MARK X GRAVIS keyword and Inceptors have the JUMP PACK keyword.

Combat Squads:

Before deployment at the start of the game, a unit with this ability containing 10 models may be split into two units, each containing 5 models. Units of Agressors, Bikers or Inceptors containing 6 models can also be split into two units, each containing 3 models.

Used By (1)