Corvus Blackstar

(Unit)
Type: unit
Category: Flyer
Categories: Faction: Adeptus Astartes, Faction: Deathwatch, Vehicle, Faction: Imperium, Fly, Flyer, Corvus Blackstar, Transport, Aircraft
LinkId: cdff-8a42-9400-7ec5
Hidden: false
Costs: 12 PL125 pts
Options (6)
Rules (6)
Crash and Burn
If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield and before any embarked models disembark.  On a 6 it crashes in a fiery explosion and each unit within 6" suffers D6 mortal wounds.
Supersonic
Each time this model moves, first pivot it on the spot up to 90 degrees (this does not contribute to how far the model moves), and then move the model straight forwards, Note that it cannot pivot again after the initial pivot.  When this model Advances, increase its Move characteristic by 20" until the end of the phase - do not roll a dice.
Airborne
This model cannot charge, can only be charged by units that can FLY, and can only attack or be attacked in the Fight phase by units that can FLY.
Hard to Hit
Your opponent must subtract 1 from hit rolls for attacks that target this model in the Shooting phase.
Shock Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Bolter Discipline
All ADEPTUS ASTARTES and HERETIC ASTARTES models gain this ability. Instead of following the normal rules for Rapid Fire weapons, Rapid Fire bolt weapons used by models with this ability make double the number of attacks if any of the following conditions apply: 1) The firing model's target is within half the weapon's maximum range. 2)    The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase. 3) The firing model is a TERMINATOR, BIKER, CENTURION, or DREADNOUGHT. For the purposes of this ability a Rapid Fire Bolt weapon is any weapon with the Rapid Fire type whose name includes the word 'bolt' (e.g. boltgun, bolt rifle, storm bolter, combi-bolter, hurricane bolter, inferno boltgun, etc.) This also applies when firing the boltgun profile of a combi-weapon (including the bolt weapon profile of Relics such as Blood Song and the Lion's Wrath) and when firing relics that replace a Rapid Fire bolt weapon, so long as the relic is also a rapid-fire weapon (e.g. Primarch's Wrath, Fury of Deimos, etc) The gauntlets of ultramar and the Talon of Horus are also considered Rapid Fire Bolt weapons, as is the guardian spear used by Deathwatch Watch Masters.

Profiles:

Transport
Transport:

This model can transport 12 DEATHWATCH INFANTRY models. Each JUMP PACK or TERMINATORS model takes the space of 2 other models. It can also transport DEATHWATCH BIKER models - each takes up the space of 3 other models. It cannot transport PRIMARIS models.

Unit MWSBSSTWALdSave
Corvus Blackstar

*

6+

*

8

7

14

*

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
Row 1

8-14+

20-45"

3+

3

Row 2

4-7

20-30"

4+

D3

Row 3

1-3

20"

5+

1

Abilities
Hover Jet:

Before this model moves in your Movement phase, you can declare it will hover. Its Move characteristic becomes 20" until the end of the phase, and it loses the Airborne, Hard to Hit and Supersonic abilities until the beginning of your next Movement phase.

Blackstar Cluster Launcher:

This model can fire its Blackstar cluster launcher as it flies over enemy units in its Movement phase. To do so, after this model has moved, pick one enemy unit that it flew over. Then roll one D6 for each model in the enemy unit (up to a maximum of 10 D6). Each time you roll a 6 the unit being bombed suffers 1 mortal wound.

Used By (1)