Bikers

(Unit)
Type: unit
Category: Fast Attack
Categories: Faction: Adeptus Astartes, Faction: Deathwatch, Faction: Imperium, Infantry, Biker, Fast Attack
EntryId: 68bb-26aa-2358-7e34
Hidden: false
Costs: 5 PL
Options (3)
Rules (2)
And They Shall Know No Fear
You can re-roll failed Morale tests for this unit.
Special Issue Ammunition
When this unit fires any ranged weapons from the following list, you can choose for it to fire special ammunition. If you do so, the Bolter Discipline ability does not apply when resolving their shots, but you instead choose one kind of ammunition from the table to the right and apply the corresponding modifier. 

(absolver bolt pistol, auto bolt rifle, bolt carbine, bolt pistol(and heavy), boltgun(and combi), bolt rifle twin boltgun, stalker pattern boltgun/rifle, storm bolter, hellfire extremis(boltgun profile), all master crafted bolt weapons or a guardian spear) Table: Dragonfire Bolt, Hellfire Round, Kraken Bolt, Vengeance Round

Profiles:

Abilities
Turbo-boost:

When this unit Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice.

Relentless Assault:

When a kill Team that includes any Deathwatch Bikers Falls Back, it can charge later that turn.

Combat Squads:

Before deployment at the start of the game, a unit with this ability containing 10 models may be split into two units, each containing 5 models. Units of Agressors, Bikers or Inceptors containing 6 models can also be split into two units, each containing 3 models.

Modifiers:

increment PL 5
4+ selections of model in Bikers
Used By (1)