| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Ezekiel | 6" | 2+ | 2+ | 4 | 4 | 5 | 3 | 9 | 2+ |
| Abilities |
|---|
| Keeper of the Keys:
Ezekiel has a 4+ invulnerable save. |
| Book of Salvation:
Any friendly |
| Inner Circle:
This unit automatically passes Morale tests. In addition, you can re-roll failed hit rolls in the Fight phase for attacks by this unit that target a FALLEN unit. |
| Psychic Hood:
You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12". |
| Psyker | Cast | Deny | Powers Known | Other |
|---|---|---|---|---|
| Ezekiel | 2 | 2 | Smite, 3 from Interomancy |