Ezekiel

(Unit)
Type:

upgrade

Category:

HQ

Categories:

HQ, Ezekiel, Faction: Adeptus Astartes, Faction: Dark Angels, Faction: Deathwing, Faction: Imperium, Librarian, Psyker

EntryId:

f142-6890-334c-0994

Hidden:

false

Costs: 7 PL110 pts

Constraints:

max(roster): 1
Options (6)

Profiles:

Unit MWSBSSTWALdSave
Ezekiel

6"

2+

2+

4

4

5

3

9

2+

Abilities
Keeper of the Keys:

Ezekiel has a 4+ invulnerable save.

Book of Salvation:

Any friendly INFANTRY or BIKE models within 6" of Ezekiel that are slain in the Fight phase may pile in and make a single close combat attack before being removed.

Inner Circle:

This unit automatically passes Morale tests. In addition, you can re-roll failed hit rolls in the Fight phase for attacks by this unit that target a FALLEN unit.

Psychic Hood:

You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12".

Psyker CastDenyPowers KnownOther
Ezekiel

2

2

Smite, 3 from Interomancy

Modifiers:

set hidden true
1 selections of Successor in roster (recursive)
Used By (1)

Building an army? Create, validate and share your list with New Recruit, army builder for Warhammer 40,000 8th Edition and many more games.

Try the builder