Ezekiel

(Unit)
Type: upgrade
Category: HQ
Categories: HQ, Ezekiel, Faction: Adeptus Astartes, Faction: Dark Angels, Faction: Deathwing, Faction: Imperium, Librarian, Psyker
EntryId: f142-6890-334c-0994
Hidden: false
Costs: 7 PL110 pts

Constraints:

max(roster): 1
Options (6)

Profiles:

Unit MWSBSSTWALdSave
Ezekiel

6"

2+

2+

4

4

5

3

9

2+

Abilities
Keeper of the Keys:

Ezekiel has a 4+ invulnerable save.

Book of Salvation:

Any friendly INFANTRY or BIKE models within 6" of Ezekiel that are slain in the Fight phase may pile in and make a single close combat attack before being removed.

Inner Circle:

This unit automatically passes Morale tests. In addition, you can re-roll failed hit rolls in the Fight phase for attacks by this unit that target a FALLEN unit.

Psychic Hood:

You can add 1 to Deny the Witch tests you take for this model against enemy PSYKERS within 12".

Psyker CastDenyPowers KnownOther
Ezekiel

2

2

Smite, 3 from Interomancy

Modifiers:

set hidden true
1 selections of Successor in roster (recursive)
Used By (1)