| Unit | M | WS | BS | S | T | W | A | Ld | Save |
|---|---|---|---|---|---|---|---|---|---|
| Sammael on Corvex | 14" | 2+ | 2+ | 4 | 6 | 6 | 5 | 9 | 3+ |
| Abilities |
|---|
| Swift Judgement:
When this model advances, add 2D6" to its move characteristic for this movement phase instead of rolling a dice. |
| Iron Halo:
This model has a 4+ invulnerable save. |
| Rites of Battle:
You can re-roll hit rolls of 1 made for friendly |
| Inner Circle:
This unit automatically passes Morale tests. In addition, you can re-roll failed hit rolls in the Fight phase for attacks by this unit that target a FALLEN unit. |
| Jink:
If this unit Advances, it gains a 4+ invulnerable save against all shooting attacks until the start of your next Movement phase. |
| Grand Master of the Ravenwing:
You can re-roll failed hit rolls for friendly RAVENWING units within 6" of this model. |