Sicarian Infiltrators

(Unit)
Type: unit
Category: Elites
Categories: Sicarian Infiltrators, Infantry, Faction: , Faction: Adeptus Mechanicus, Faction: Skitarii, Faction: Imperium, Elites
EntryId: 606f-d3f0-0649-c4e8
Hidden: false
Costs: 6 PL
Options (4)
Rules (1)
Canticles of the Omnissiah
All units with this ability gain a bonus during the battle depending on the Canticle of the Omnissiah currently being canted.

Before the battle, if your Warlord is an ADEPTUS MECHANICUS CHARACTER and their <FORGE WORLD> is either RYZA, MARS, LUCIUS, METALICA, GRAIA, AGRIPINAA or STYGIES, you can select one of the Canticles of the Omnissiah to be replaced by that <FORGE WORLD>'s Canticle.

At the start of each battle round, pick which Canticle of the Omnissiah from the table below is in effect for the duration of the battle round. The same Canticle may not be picked twice during the same battle. 

Alternatively, you can randomly determine which Canticle of the Omnissiah is in effect by rolling a D6 and consulting the table below. Note that if you randomly determine a Canticle, it takes effect even if the same Canticle has been in effect earlier in the battle.

If you have a Battle-forged army, units only receive the bonus if every model in their Detachment has this ability.

1. Incantation of the Iron Soul:
You can re-roll failed Morale tests for affected units.

2. Litany of the Electromancer:
Roll a D6 for each enemy unit that is within 1" of any affected units; on a roll of 6, the unit being rolled for suffers D3 mortal wounds.   

3. Chant of the Remorseless Fist:
You can re-roll any failed hit rolls of 1 for affected units in the Fight phase.   

4. Shroudpsalm:
Affected units gain the bonus to their armour saving throws as if they were in cover. Units already in cover are unaffected. 

5. Invocation of Machine Might:
Affected units have +1 Strength. 

6. Benediction of the Omnissiah:
You can re-roll failed hit rolls of 1 for affected units in the shooting phase.

Profiles:

Abilities
Infiltrators:

During deployment, you can set this unit up in concealment instead of pacing it on the battlefield. At the end of any of your movement phases, this unit can reveal its location - set it up anywhere on the battlefield that is more than 9" from any enemy model.

Neurostatic Aura:

Enemy units within 3" of any Sicarian Infiltrators must subtract 1 from their leadership.

Bionics:

All models in this unit have a 6+ invulnerable save.

Modifiers:

increment PL 6
6+ selections of model in Sicarian Infiltrators (recursive)
Used By (1)