Tzaangors

(Unit)
Type: unit
Category: Troops
Categories: Troops, Infantry, Faction: Chaos, Faction: Tzeentch, Tzaangors, Faction: Heretic Astartes, Faction: Thousand Sons
EntryId: aa64-5c8e-b2d5-86b0
Hidden: false
Costs: 4 PL
Options (6)
Rules (1)
Disciples of Tzeentch
If your army is Battle-forged, Troops units in THOUSAND SONS Detachments gain the following ability. A unit with this ability that is within range of an objective marker (as specified in the mission) controls it even if there are more enemy models in range of that objective marker. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models in range as normal.

Profiles:

Abilities
Relic Hunters:

You can re-roll failed hit rolls in the Fight phase for this unit when targeting a CHARACTER.

Aura of Dark Glory:

All models in this unit have a 5+ invulnerable save.

Unit MWSBSSTWALdSave
Tzaangors

6"

3+

4+

4

4

1

1

6

6+

Modifiers:

set PL 7
11+ selections of model in Tzaangors (recursive)
set PL 10
21+ selections of model in Tzaangors (recursive)
Used By (1)