Kharn the Betrayer

(Unit)
Type: model
Category: HQ
Categories: HQ, Faction: Khorne, Faction: Heretic Astartes, Infantry, Faction: Chaos, Character
LinkId: fd33-1a52-ab66-469f
Hidden: false
Costs: 120 pts8 PL

Constraints:

max(roster): 1
max(force): 1
Options (4)
Rules (2)
Hateful Assault
If this unit makes a charge move, is charged or performs a Heroic Intervention, add 1 to the Attacks characteristic of models in this unit until the end of the turn.
Hateful Volleys
Instead of following the normal rules for Rapid Fire weapons, models in this unit firing Rapid Fire bolt weapons make double the number of attacks if any of the following apply:
• The firing model’s target is within half the weapon’s maximum range.
• The firing model is INFANTRY and every model in its unit remained stationary in your previous Movement phase.
• The firing model is a TERMINATOR, BIKER or HELBRUTE.
For the purposes of this ability, a Rapid Fire bolt weapon is any bolt weapon with the Rapid Fire type. A bolt weapon is any weapon whose profile includes the word ‘bolt’ (e.g. boltgun, bolt pistol, combibolter, Inferno boltgun). Rules that apply to bolt weapons also apply when firing the boltgun profile of combi-weapons and when firing Artefacts of Chaos that replaced a bolt weapon, (e.g. Spitespitter). The Talon of Horus is also a Rapid Fire bolt weapon.

Profiles:

Unit MWSBSSTWALdSave
Kharn the Betrayer

6"

2+

2+

5

4

5

6

9

3+

Abilities
Kill! Maim! Burn!:

You can re-roll failed hit rolls made for friendly WORLD EATERS units within 1" of Kharn the Betrayer.

The Betrayer:

You cannot re-roll or modify hit rolls of 1 made for Kharn the Betrayer in the Fight phase. Instead, those attacks automatically hit a friendly unit within 1". Randomly determine which unit is hit if there is more than one. If there are no friendly units within 1" of Kharn, the hits are discarded.

Death to the False Emperor:

Each time you roll a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. These extra attacks cannot themselves generate any further attacks.

Blood for the Blood God:

This model can fight twice in each Fight phase, instead of only once.

Sigil of Corruption:

This model has a 4+ invulnerable save.

Slaughterborn:

When an enemy CHARACTER, MONSTER or TITANIC model is destroyed as a result of an attack made by this Warlord, add 1 to this Warlord’s Attacks and Strength characteristics.

Modifiers:

set hidden true
and
0 selections of World Eaters in force (recursive)
0 selections of *No Legion Trait* in force (recursive)
set max(force) 0
and
0 selections of *No Legion Trait* in force (recursive)
0 selections of World Eaters in force (recursive)
Used By (1)