War Dog

(Entry)
Type: model
Categories: Faction: Chaos, Faction: Chaos Knights, Vehicle, War Dog
EntryId: 14a0-c4da-99ff-7b20
Hidden: false
Costs: 9 PL145 pts

Constraints:

min: 1
max: 3
Options (14)
Heavy stubber or meltagun:
Rules (2)
Conquerors Without Mercy
When a model with this ambition made a charge move, was charged, or performed a Heroic Intervention, add 1 to the model's Attacks characteristic until the end of the turn, and the Armour Penetration characteristic of melee weapons the model is equipped with is improved by 1 until the end of the the turn (e.g. AP 0 becomes AP -1). In addition, when an enemy unit fails a Morale test whilst within 12" of any models with this ambition, one extra model flees the unit.
Daemonic Surge
At the start of your Movement phase, each model with this ambition can use a daemonic surge. If a model uses a daemonic surge, it suffers 1 mortal wound, and then you roll one D3 on the table above to determine the rule that applies to that model until the start of your next Movement phase. When a model uses a daemonic surge you can choose for that model to suffer D3 mortal wounds instead of 1; if you do, you can select the result from the table instead of rolling to determine it. A model can only use a daemonic surge once per battle round.

Profiles:

Unit MWSBSSTWALdSave
War Dog

*

*

*

6

7

12

4

8

3+

Wound Track Remaining WCharacteristic 1Characteristic 2Characteristic 3
War Dog

-

M

WS

BS

War Dog1

7-12+

14"

3+

3+

War Dog2

4-6

10"

4+

4+

War Dog3

1-3

7"

5+

5+

Abilities
Explodes (D6"):

When this model is destroyed, roll one D6 before any embarked models disembark and before removing it from play. On a 6 it explodes, and each unit within D6" suffers D3 mortal wounds.

Ion Shield:

The model has a 5+ invulnerable save against attacks made with ranged weapons.

D3 Roll
1 - Daemonic Hunger:

Add 2" to this model's Move characteristic, and add 1 to Advance rolls and charge rolls made for this model.

2 - Daemonic Fortitude:

Add 1 to this model's Toughness characteristic.

3 - Daemonic Power:

Select one ranged weapon this model is equipped with. Add 1 to that weapon's Strength characteristic and Damage characteristic.

Psyker CastDenyPowers KnownOther
Tzeentchian Pyrothrone

1

1

Smite

-

Psychic Power Warp ChargeRange
Smite

5

18"

Smite has a warp charge value of 5. If manifested, the closest visible enemy unit within 18" of the psyker suffers D3 mortal wounds (pg 181). If the result of the Psychic test was more than 10 the target suffers D6 mortal wounds instead.

Modifiers:

add category Faction:
1+ selections of Dread Household Bonds in force (recursive)
add category Faction: House Herpetrax
1 selections of House Herpetrax in force (recursive)
add category Faction: House Khomentis
1 selections of House Khomentis in force (recursive)
add category Faction: House Khymere
1 selections of House Khymere in force (recursive)
add category Faction: House Lucaris
1 selections of House Lucaris in force (recursive)
add category Faction: House Vextrix
1 selections of House Vextrix in force (recursive)
add category Faction: Iconoclast Household
1 selections of Iconoclast Household in force (recursive)
add category Faction: Infernal Household
1 selections of Infernal Household in force (recursive)