| Abilities |
|---|
| Rising Crescendo:
Models in this unit can Advance and charge in the same turn. In addition, they can Fall Back and still shoot and/or charge in the same turn. |
| Blur of Colour:
When this unit Advances, add 6" to its Move characteristic for that Movement phase instead of rolling a dice. |
| Mirage Launchers:
Your opponent must subtract 1 from any hit rolls made against this unit in the Shooting phase |
| Holo-suit:
Models in this unit have a 4+ Invulnerable save. |