Fighter Ace At the start of the battle, roll a D6 for your Fighter Ace. This model has one benefit for the rest of the game corresponding to the table below:
1-2: The Fighter Ace has +1 Ballistic Skill
3-4: The Fighter Ace can pivot up to 180 degrees before moving in the Movement phase each turn.
5-6: All friendly units within 12" of the Fighter Ace that are from the same Faction as the Fighter Ace have the Hatred special rule.